[Question] requiredPlanetBonusesCount don´t work?

Hi there folks,

I´ve got a little problem with requiredPlanetBonusesCount. I wanted to give some Planets some bonuses that are 100% always bound to them. So I give the coresponding Planet for e.g.

requiredPlanetBonusesCount 1

bonus "PlanetBonusHollow"

possibleRandomPlanetBonusesCount 39

bonus "PlanetBonusLowGravity"
bonus "PlanetBonusCavernSystem"
bonus "PlanetBonusRareMetalDeposits0"
bonus "PlanetBonusWeaponTestGrounds"
bonus "PlanetBonusStones"
bonus "PlanetBonusImpureM"
bonus "PlanetBonusHardAss"
bonus "PlanetBonusMoon"
bonus "PlanetBonusMoon+1"
bonus "PlanetBonusSeismic"
bonus "PlanetBonusPlague"
bonus "PlanetBonusRadiation"
bonus "PlanetBonusGrav+"
bonus "PlanetBonusGrav-"
bonus "PlanetBonusSubT"
bonus "PlanetBonusShield1"
bonus "PlanetBonusGameOver"
bonus "PlanetBonusSmug+"
bonus "PlanetBonusSmug-"
bonus "PlanetBonusFrozen"
bonus "PlanetBonusOutpost"
bonus "PlanetBonusPureM"
bonus "PlanetBonusUnstable"
bonus "PlanetBonusCavernSystem"
bonus "PlanetBonusRareMetalDeposits0"
bonus "PlanetBonusImpureM"
bonus "PlanetBonusHardAss"
bonus "PlanetBonusMoon"
bonus "PlanetBonusMoon+1"
bonus "PlanetBonusSeismic"
bonus "PlanetBonusPlague"
bonus "PlanetBonusRadiation"
bonus "PlanetBonusPlague"
bonus "PlanetBonusRadiation"
bonus "PlanetBonusMoon+1"
bonus "PlanetBonusCavernSystem"
bonus "PlanetBonusLowGravity"
bonus "PlanetBonusMeteoriteCraters"
bonus "PlanetBonusStableDebrisField"

So in theory on every Planete there must be the bonus Hollow. But it does not allways appear, so what am I doing wrong?

Any help is very welcome. Thanx in advance.

Dr.Zod

 

3,080 views 2 replies
Reply #1 Top

I think that the requiredplanetbonus means you must have that bonus? I really don't know

Reply #2 Top

The requiredplanetbonus works if you follow these steps:

1. Each bonus entity has a min and a max level, e.g.

minUpgradeLevelNeeded -1
maxUpgradeLevelNeeded 0

these upgrade level determinate when a bonus is assigned to a planet.

-1 => if a scout or ship enters the gravity well the first time

0 => if the planet is the first time colonized

1 => if the planet is the first time explored level 1

2 => if the planet is the first time explored level 2

as far as I figured it out this also counts for requiredplanetbonus.

 

2. I am not 100% sure but I used requiredplanetbonus ever without randombonuses. Maybe it will only work if you dont have a random bonus list.