Ok. I copied PLANETMODULE_PSIORBITALBEAMDEFENSE.entity from C:\Program Files\Stardock Games\Sins of a Solar Empire\Entrenchment\GameInfo so it should be the latest 1.02 version. I used ConvertData_Entrenchment.exe in the main directory to convert it to txt. Below are the errors. It's like the conversion wiped out lines 46-55?
Text FileArchive missing Label.
File: C:\Documents and Settings\Administrator\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Mods-Entrenchment v1.02\WTF\GameInfo\PLANETMODULE_PSIORBITALBEAMDEFENSE.entity
Label: rotateFacingType
Line Number:46
Line Contents:rotateToFacePlanet FALSE
Failed to convert '' to an enum value.
Text FileArchive missing Label.
File: C:\Documents and Settings\Administrator\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Mods-Entrenchment v1.02\WTF\GameInfo\PLANETMODULE_PSIORBITALBEAMDEFENSE.entity
Label: rotateConstantly
Line Number:47
Line Contents:rotateToFacePlanet FALSE
Text FileArchive missing Label.
File: C:\Documents and Settings\Administrator\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Mods-Entrenchment v1.02\WTF\GameInfo\PLANETMODULE_PSIORBITALBEAMDEFENSE.entity
Label: ShieldMeshName
Line Number:48
Line Contents:rotateToFacePlanet FALSE
Text FileArchive missing Label.
File: C:\Documents and Settings\Administrator\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Mods-Entrenchment v1.02\WTF\GameInfo\PLANETMODULE_PSIORBITALBEAMDEFENSE.entity
Label: NumSoundsFor:ONATTACKORDERISSUED
Line Number:49
Line Contents:rotateToFacePlanet FALSE
Text FileArchive missing Label.
File: C:\Documents and Settings\Administrator\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Mods-Entrenchment v1.02\WTF\GameInfo\PLANETMODULE_PSIORBITALBEAMDEFENSE.entity
Label: NumSoundsFor:ONCREATION
Line Number:50
Line Contents:rotateToFacePlanet FALSE
Text FileArchive missing Label.
File: C:\Documents and Settings\Administrator\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Mods-Entrenchment v1.02\WTF\GameInfo\PLANETMODULE_PSIORBITALBEAMDEFENSE.entity
Label: NumSoundsFor:ONGENERALORDERISSUED
Line Number:51
Line Contents:rotateToFacePlanet FALSE
Text FileArchive missing Label.
File: C:\Documents and Settings\Administrator\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Mods-Entrenchment v1.02\WTF\GameInfo\PLANETMODULE_PSIORBITALBEAMDEFENSE.entity
Label: NumSoundsFor:ONSELECTED
Line Number:52
Line Contents:rotateToFacePlanet FALSE
Text FileArchive missing Label.
File: C:\Documents and Settings\Administrator\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Mods-Entrenchment v1.02\WTF\GameInfo\PLANETMODULE_PSIORBITALBEAMDEFENSE.entity
Label: NumSoundsFor:ONSTARTPHASEJUMP
Line Number:53
Line Contents:rotateToFacePlanet FALSE
Text FileArchive missing Label.
File: C:\Documents and Settings\Administrator\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Mods-Entrenchment v1.02\WTF\GameInfo\PLANETMODULE_PSIORBITALBEAMDEFENSE.entity
Label: MeshNameInfoCount
Line Number:54
Line Contents:rotateToFacePlanet FALSE
MeshNameInfoCount exceeds the maximum allowed. 7536750 requested but only 12 allowed. If a larger number is needed bug a programmer!
Text FileArchive missing Label.
File: C:\Documents and Settings\Administrator\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Mods-Entrenchment v1.02\WTF\GameInfo\PLANETMODULE_PSIORBITALBEAMDEFENSE.entity
Label: MeshNameInfo
Line Number:55
Line Contents:rotateToFacePlanet FALSE
TXT
entityType "PlanetModuleWeaponDefense"
minZoomDistanceMult 2.500000
ability:0 "AbilityDefenseSynergy"
ability:1 ""
ability:2 ""
ability:3 ""
ability:4 ""
MaxAntiMatter 40.000000
AntiMatterRestoreRate 0.000000
numRandomDebrisLarge 5
numRandomDebrisSmall 18
numSpecificDebris 0
armorType "Module"
hudIcon "HUDICON_PLANETMODULE_PSIORBITALBEAMDEFENSE"
smallHudIcon "HUDICONSMALL_PLANETMODULE_PSIORBITALBEAMDEFENSE"
infoCardIcon "INFOCARDICON_PLANETMODULE_PSIORBITALBEAMDEFENSE"
planetUpgradeSlotType "Tactical"
planetUpgradeSlotCount 1.000000
basePrice
credits 250.000000
metal 75.000000
crystal 35.000000
NameStringID "IDS_PLANETMODULE_PSIORBITALBEAMDEFENSE_NAME"
DescriptionStringID "IDS_PLANETMODULE_PSIORBITALBEAMDEFENSE_DESCRIPTION"
planetModuleRoleType "WEAPONDEFENSE"
statCountType "ModulePointDefense"
Prerequisites
NumResearchPrerequisites 0
MaxHullPoints 3000.000000
HullPointRestoreRate 2.000000
BaseArmorPoints 12.000000
MaxShieldPoints 0.000000
ShieldPointRestoreRate 2.500000
maxShieldMitigation 0.600000
ExperiencePointsForDestroying 50.000000
resourceExtractionType "Invalid"
cultureSpreadRate 0.000000
isAffectedBySimilarModuleCostResearch FALSE
placementRadius 340.000000
nearPlacementDistOffset 0.000000
farPlacementDistOffset 9000.000000
spawnCount 1
swapMineType ""
angularSpeed 19.999992
rotateSoundName ""
rotateToFacePlanet FALSE
rotateConstantly FALSE
ShieldMeshName "Shield_ModulePsiBeamDefense"
NumSoundsFor:ONATTACKORDERISSUED 0
NumSoundsFor:ONCREATION 0
NumSoundsFor:ONGENERALORDERISSUED 0
NumSoundsFor:ONSELECTED 1
SoundID "PLANETMODULE_PSIORBITALBEAMDEFENSE_ONSELECTION_0"
NumSoundsFor:ONSTARTPHASEJUMP 0
MeshNameInfoCount 2
MeshNameInfo
meshName "PlanetModule_PsiOrbitalBeamDefense"
criteriaType "None"
MeshNameInfo
meshName "PlanetModule_PsiOrbitalBeamDefenseUpgraded"
criteriaType "Research"
prerequisites
NumResearchPrerequisites 1
ResearchPrerequisite
Subject "RESEARCHSUBJECT_ABILITYACCESS_SYNERGY"
Level 1
meshNameIncreasedEffectName ""
meshNameDecreasedEffectName ""
ExplosionName "PlanetModuleSmall"
mainViewIcon "MAINVIEWICON_PLANETMODULE_PSIORBITALBEAMDEFENSE"
picture "PLANETMODULEPICTURE_PSIORBITALBEAMDEFENSE"
minShadow 0.000000
maxShadow 0.300000
formationRank 3
baseBuildTime 55.000000
buildEffectName ""
defaultAutoAttackRange "None"
defaultAutoAttackOn TRUE
prefersToFocusFire TRUE
usesFighterAttack FALSE
NumWeapons 1
Weapon
WeaponType "Beam"
damageEnums
AttackType "CAPITALSHIP"
DamageAffectType "AFFECTS_SHIELDS_AND_HULL"
DamageApplyType "OVERTIME"
DamageType "ENERGY"
WeaponClassType "BEAM"
DamagePerBank:FRONT 180.000000
DamagePerBank:BACK 0.000000
DamagePerBank:LEFT 0.000000
DamagePerBank:RIGHT 0.000000
Range 7500.000000
PreBuffCooldownTime 9.000000
CanFireAtFighter FALSE
SynchronizedTargeting TRUE
PointStaggerDelay 0.750000
TravelSpeed 0.000000
Duration 4.000000
fireConstraintType "CanAlwaysFire"
WeaponEffects
weaponType "Beam"
burstCount 1
burstDelay 0.000000
muzzleEffectName "Weapon_PsiCapitalBeamHeavy_Muzzle"
muzzleSoundMinRespawnTime 0.100000
muzzleSounds
soundCount 1
sound ""
hitEffectName "Weapon_PsiCapitalBeamHeavy_Hit"
hitHullEffectSounds
soundCount 1
sound ""
hitShieldsEffectSounds
soundCount 1
sound ""
beamEffectSounds
soundCount 1
sound "WEAPON_PSICAPITALBEAMHEAVY_TRAVEL"
beamGlowTextureName "PsiCapitalBeam_Glow"
beamCoreTextureName "PsiCapitalBeam_Core"
beamWidth 30.000000
beamGlowColor ffffffff
beamCoreColor ffffffff
beamTilingRate 3.000000
m_weaponIndexForRange 0
firingAlignmentType "Default"
TargetCountPerBank:FRONT 1
TargetCountPerBank:BACK 0
TargetCountPerBank:LEFT 0
TargetCountPerBank:RIGHT 0
canOnlyTargetStructures FALSE