On-live

The way of the future?

Discuss

 

Links to those who don't know what it is

http://pc.ign.com/articles/965/965535p1.html

http://www.gamespot.com/hardware/blogs/hardware-insider/909185655/26831417/onlives-ceo-answers-a-few-questions.html?om_act=convert&om_clk=picks&tag=picks;title;1

 

And if you need moar there is always google.

 

Personally i think its too early most people don't have internet that good and streaming that much info live might lead to so slowness even with the best internet.

42,662 views 7 replies
Reply #1 Top

If they could do it I'd be interested.  But I don't think they can. . .  so I'm not.

Reply #2 Top

It will be a long time before that becomes common.

I don't like the idea of being unable to play you own game if the servers crashes.

 

Reply #3 Top

I'll believe it when I see it. But I live in Europe so it'll be 10 years before I see it so I'm not a true believer I think ;)

Reply #4 Top

That you could have the latency of encoding an image, sending across the internet, decoding on the client PC and then the latency of the user input sent back to the server and still have a game playable seems incomprehensible to me.

I'd love to have the theory of the idea proved to work to me though.

Reply #5 Top

The idea will likely die a quick death, especially now that the new Time Warner Cable/Road Runner spinoff company started charging per GB of bandwidth used this month without warning. 

The industry is looking at them as a way into the future, so it might become fairly common. 

Edit - I just learned that those who use a secondary service attached to Time Warner (such as Earthlink) won't have to pay Time Warner's new additional prices.  So if you use Time Warner, you can simply switch to Earthlink and pay less while using the same exact infrastructure as you do now.  You don't even need to change your cable modem.

Reply #6 Top

This is what I see:

1. DRM device. I bet their primary goal was to make sure the game can't be copied.

2. The end of game mods

Reply #7 Top

The idea will likely die a quick death, especially now that the new Time Warner Cable/Road Runner spinoff company started charging per GB of bandwidth used this month without warning.
End of quote
I expect partnerships with ISPs to allow that traffic through (for a fee of course)