Autojoin fleet

Please make autojoin fleet "off" by default. This feature makes fleet creation extremely hard and results in way too much micro management. For example, you have a small fleet 3 in system C come under attack. So you send fleet 2 in system D to go to the aid of that fleet. Now the quickest route is thru system A, where you are currently building ships to send to the fleet 3 in system C. Well the problem is as soon as fleet 2 enters system A all the ships there join fleet 2. Now you have a mess trying to straighten out the ships so you can build up fleet 3. Hope this makes sense, but I find autojoin fleet to be a complete waste and causes way to many problems but there is no way to turn it off coming out of the factories except by clicking on the ships and this is where the micro management becomes such a pain when I really need to worry about other things.

 

Sin on :star:

23,018 views 11 replies
Reply #1 Top

I agree with this. At least tell us how to mod it off by default, if that's possible. Please! Thanks!

;-D

Reply #2 Top

" Well the problem is as soon as fleet 2 enters system A all the ships there join fleet 2."

isn't that the problem area?

Reply #3 Top

Yes that is the problem. They are joining fleet 2 but I don't want them too. I never want a ship to join any fleet until I am ready to form it.

Reply #4 Top

Well, you can mod to toggle default autojoin to off for all ships. Every ship entity has "autoJoinFleetDefault" at the top of the file, just set it to FALSE and ships will never auto-join fleets.

Reply #5 Top

Does setting the rally point for a planet to be a fleet not override this?

Reply #6 Top

It used to be that if you had two fleets in one grav well, there was no guarantee that an incoming ship would join the specific fleet that had the waypoint. This may have been changed because I remember there was a lengthy discussion on the matter a while back, but I never have two in the same well so I don't know for a fact if it still behaves that way.

Reply #7 Top

I much prefer autojoin fleet to be ON by default, otherwise you would have to click each ship which rolls off the assembly line and is rallied to a fleet, and manually set it to autojoin.  This is totally infeasible in a real game.

Reply #8 Top

Well, you can mod to toggle default autojoin to off for all ships. Every ship entity has "autoJoinFleetDefault" at the top of the file, just set it to FALSE and ships will never auto-join fleets.
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Cool, didn't know that. Thanks! :-)

Reply #9 Top

Well, you can mod to toggle default autojoin to off for all ships. Every ship entity has "autoJoinFleetDefault" at the top of the file, just set it to FALSE and ships will never auto-join fleets.

 

Annatar11,

Could you give a few specifics? Where do you find these files, name examples, etc. Would like to try this but not sure how.

 Thanks, Sin on :star:

Reply #10 Top

Annatar11,

Could you give a few specifics? Where do you find these files, name examples, etc. Would like to try this but not sure how.
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The ship files are all located in the GameInfo folder and are pretty obviously named with CAPITALSHIP_ or Frigate prefixes, like CAPITALSHIP_TECHBATTLESHIP or FrigateTechLongRange.

The ones in the game folder are in binary, so you will either need to use the convertdata.exe provided in the root folder to convert them or download the Forge Tools from the Downloads button on top of the page which have them in text already. Then just open with notepad and you'll see that line at the top of each file. It looks something like this:

TXT
entityType "CapitalShip"
ability:0 "AbilityGaussBlast"
ability:1 "AbilityFlakBurst"
ability:2 "AbilityAdaptiveShield"
ability:3 "AbilityLastStand"
ability:4 ""
defaultAutoAttackRange "GravityWell"
defaultAutoAttackOn TRUE
prefersToFocusFire TRUE
usesFighterAttack FALSE
autoJoinFleetDefault TRUE
End of quote

Reply #11 Top

They have changed the behavor of auto fleet for the better however it still is not perfect. The correct way to do it now is to set the way point of the factories to the flagship of the fleet you want them to join. That way no matter how many other fleets may be in the same GW, the ships will join the intended fleet. It is one extra step but it is very easy to do, just click on the factory and right click no the fleet icon of the appropriate fleet at the top of the empire tree. (If you are using the TEC starbase to build ships make sure you actually click on the rally point icon and then click on the fleet icon...right click is used for attacking so it won't work as the default rally point in that case only).