I need help

binary vs text formats for modding

ok ironclad claims that their engine does not care if the game info files are in binary or in text formats well all the mods that i have that the files are in binary work however the mods that i have created using the text files released with the forge tools v3 seem not to be working they will just freeze up my game so if anyone is able to please explain to me what i am doing wrong and how can i go about fixing the problem.

2,934 views 4 replies
Reply #1 Top

The forge tools gameinfo data has not been update to reflect the changes in 1.02 or 1.16 of the game that is why

Reply #2 Top

you should insert a better topic than "i need help". So other modders wil lknow that you need help where they can help. So most people just will not look at your post...

Reply #3 Top

mooster is right, i recommend you pick up this tool: http://public.dekhranic.com/DK%20-%20SoaSE%20Mod%20Tool%20GUI%20-%201.3.0.2.zip .

1st re the read me, then make a copy of you info file and place it in its respected mod directory, then move all files that arent .entity to another place i.e. desktop (as if left in the folder they will cause a crash) mod what you want then either convert back to binary (faster loading) or leave them in text. replace the files you moved and your good to go.

Reply #4 Top

thank you mooster and agentx250 ill try that and hopefully i can get it work. And agentx250 what program do you use to convert back to binary?