Thanks for the quick answer!
I know that it have to go with templates, but they just don't work. I have manually added the following template to my map:
template
templateName "HomeStart"
subTemplates 0
groups 4
group
condition
type "Always"
param ""
owner "PlanetOwner"
colonizeChance 0.000000
items 1
item "Tech:Frigate:Scout"
group
condition
type "PlanetOwnerIsRace"
param "Tech"
owner "PlanetOwner"
colonizeChance 0.000000
items 3
item "Tech:Frigate:Constructor"
item "Tech:Frigate:Constructor"
item "Tech:Frigate:Scout"
group
condition
type "PlanetOwnerIsRace"
param "Psi"
owner "PlanetOwner"
colonizeChance 0.000000
items 3
item "Psi:Frigate:Constructor"
item "Psi:Frigate:Constructor"
item "Psi:Frigate:Scout"
group
condition
type "PlanetOwnerIsRace"
param "Phase"
owner "PlanetOwner"
colonizeChance 0.000000
items 3
item "Phase:Frigate:Constructor"
item "Phase:Frigate:Constructor"
item "Phase:Frigate:Scout"
The "Always" TEC Scout is there as it should, but none of the other ships spawn! I've read some of the template instructions (Beginner's Guide, Galaxy Creation and the Template Creation with System of War ULTRA) and even copied from there, it still won't work for me.
Ok, the "Gate Keeper" was just an idea, before start modding i need some working map 
Pascal