Hey guys,
Thanks for taking the time to read this. Just a few quick questions.
1.) Is it possible to disable pirates for a map? Usually in the game options after loading Sins you can choose Pirates Active or not. Is there a way to permenantly disable this for a specific map?
2.) I have been able to create a template to start a particular player with a capitol ship. Is there a way to make it have a specific name upon spawn?
3.) Also, how do I add random militia around non owned planets such as Asteroid belts. I used a template to add If No Planet Owner, spawn these items for NoOwner. And then added ships. However, upon arrival in a non-colonizable planet's gravity well (asteroid belt) there are no militia. Is this a specific non-colonizable issue? Or is it the setting IsPiratesActive or some such?
Thanks in advance guys!