I built a custom map in Galaxy forge and e-mailed it to a friend so we could play on it over ICO. We can both play it without a problem in single-player, but when we tried to play it in multi-player, it gave us the instant 'Defeat' screen as soon as it loaded up.
We both have it in the 'Galaxt Forge' folder.
The only thing that's different between our two systems is I run XP and he runs Vista.
The map starts with more than the normal start-up resources. Could this be causing it?
Any help would be greatly appreciated, thanks.