Minidump issues while trying to add modified cap ship

Being the useless modding newb that I am, I could really use some help. I'm currently trying to make a mini mod wherein every race gets a MK II version of every capital ship with improved stats, higher cost, different abilities and requires research to build. I changed the race entity file to have 6 cap ship slots and tested it by copying an existing cap ship line into the new sixth slot and it worked fine. So i figured that seeing as how I am just changing a ship that has all the existing mesh, effect, etc... files associated with it I could just copy and rename the cap ship entity file and put it into the newly created sixth slot. Now I get minidump when I try to open the game. Obviously some things must be changed before this can work and i'm sure it's pretty simple but for the life I me I have no idea what I need to change. Any help will be appreciated in this matter. Thanks.

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Reply #1 Top

Hey, 

Are you modding for entrenchment or regular sins?  If it's for Entrenchment you will have to add the new entity name to the "entity manifest" file that is in the same folder as the gameinfo folder.  Hope that helps!

Reply #2 Top

Awesome that worked perfectly. I knew it was something simple. Thanks a lot man.