AI Surrender
Okay, so..
I got into Sins a few weeks ago when me and my roommate started playing against several computer players, mostly to find out how long we could survive (3 hards on a team against two noobs. Fun times!) We've gotten much better and are now winning the games.
Well, a week ago I bought entrenchment to mess around with whatever changes were brought to the game. One major change I've noticed is that computer players, after a certain ammount of beating, surrender. On normal and easy, this threshold seems to be about the time you get a jump or two away from thier home planet. However, on Hard, we've had the comps surrender a couple of times the moment we sneezed in thier general direction.
My question is this: Is there a way to lower or turn off the computer's tendency to surrender in the face of mass desctruction? I find the game a lot more fun when you actually get to use that fleet you just spent 4 hours building.
Thanks for whatever answers are given,
Matuin