Only think you need to do to fix illuminatiors is to remove the sidebeams, why do they even have those anyways? none of the other lrms can fire insta damage beams off to thier sidesOther LRMs have area of effect attacks (discharging missiles / clusters). Only that Dischaging missiles is shit*, clusters only a little better, and sidebeams do SERIOUS damage.
* why dis. missiles is shit: If you bomb a lvl10 cap ship into oblivion with 60 Assailants using Dis. Missiles, a Cobalt floating right next to the blowing up cap will still be alive with, I dunno, 30-50% life? Lol? You just blew 6000HP worth of hull and shields off a cap with 75% mitigation and 10-ish armor and the lolmao cobalt lost, like 800 points altogether? That's AOE Tickling, not AOE damage. It's laughable and hardly ever useful for the AOE. Extra range, MAYBE. Aoe = lol.
Indeed the abilatie ont he Assailant and Javelis are substandard compared to what teh Lum can do with it'S default side beams. NOT to mention that teh lums has an abilaty of it own witch create illusions (clones) witch since theya re as hard to destroy and un spotable means lum fleets get a 100% healt bonus.