Except that the Enforcer is the only one that can heal itself. Not always can a Kodiak or Crusader waltz to a repair bay or healing unit. The Enforcer can just stop battling for a little and restore itself, which can be an enormous advantage.
End of Swordsalmon's quote
BS. Sorry, the reintegration is a lol of an ability. It only works in tiny fights, with pirates
maybe. In any decent battle, reintegration will do as much as trading 3 seconds of extra life expectancy for 10 seconds of weapon shutdown.
I mean, seriously. How much does that repair? 18hp/sec? 22 on second level? What is that in a battle of, say 20+ ships focus-firing that enforcer? He has 150+dps incoming, how's mitigating <15% of that (whilst not shooting) gonna save the battle for you?
I am afraid you're better off with upgrading armor or building two more enforcers, ignoring this ability completely.
Obviously, putting it on autouse will cause it to trigger only when the enforcer is just about to go puff.