Rock Vs Rock (rebalance needed)
So I've done test on both lrf and HC to show that the game needs rebalancing.
I used the standard 500 creds per metal/crystal to standardize the cost of ships.
First column is same fleet supply. Second column is same cost. I used the TEC as
the standard for all test. Before I conduct this massive test can the devs
indicate if conducting the test well be enlightening or will it be fruitless?
Scouts
v=350, 3
T=200, 2
A=200, 2
34 v 51 29 v 51
V vs T no ups
V vs T lvl 3
V vs T full ups
34 v 51 29 v 51
V vs A no ups
V vs A lvl 3
V vs A full ups
51 V 51
A vs T no ups
A vs T lvl 3
A vs T full ups
Light Frigate
v=770, 7
T=575, 5
A=450, 4
35 v 49 37 v 49
V vs T no ups
V vs T lvl 3
V vs T full ups
35 v 61 37 v 63
V vs A no ups
V vs A lvl 3
V vs A full ups
61 V 49 63 v 49
A vs T no ups
A vs T lvl 3
A vs T full ups
Long Range Frigate
v=950, 6
T=625, 4
A=955, 6
34 v 51
V vs T no ups
V vs T lvl 3
V vs T full ups
34 v 34
V vs A no ups
V vs A lvl 3
V vs A full ups
34 V 51
A vs T no ups
A vs T lvl 3
A vs T full ups
Flak
V=800, 5
T=700, 4
A=650, 4
40 v 50 44 v 50
V vs T no ups
V vs T lvl 3
V vs T full ups
40 v 50 44 v 54
V vs A no ups
V vs A lvl 3
V vs A full ups
50 V 50 54 v 50
A vs T no ups
A vs T lvl 3
A vs T full ups
Carrier (fighters)
V=2310, 14
T=2260, 14
A=3530, 20
20 v 20
V vs T no ups
V vs T lvl 3
V vs T full ups
20 v 14 20 v 13
V vs A no ups
V vs A lvl 3
V vs A full ups
14 V 20 13 v 20
A vs T no ups
A vs T lvl 3
A vs T full ups
Carrier (Bombers)
V=2310, 14
T=2260, 14
A=3530, 20
20 v 20
V vs T no ups
V vs T lvl 3
V vs T full ups
20 v 14 20 v 13
V vs A no ups
V vs A lvl 3
V vs A full ups
14 V 20 13 v 20
A vs T no ups
A vs T lvl 3
A vs T full ups
HC
V=1925, 12
T=1350, 10
A=1475, 10
40 v 48 34 v 48
V vs T no ups
V vs T lvl 3
V vs T full ups
40 v 48 34 v 44
V vs A no ups
V vs A lvl 3
V vs A full ups
48 V 48 44 v 48
A vs T no ups
A vs T lvl 3
A vs T full ups