Adding more tech in Entrenchment 1.03 leads to crash

Hi,

 

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I've finally bought Entrenchment and tried to port my personal mod, but the game just kept crashing. No big, it's not exactly something rare.

 

The problem is that I can't get the game to stop crashing. I've edited PlayerTech.entity back to normal, and the game starts normally, as expected. I've modded an existing tech, again without problems. I've renamed the tech file to * RESEARCHSUBJECT_ABCTECH0.entity *, and everything is fine (of course the game is now basically unmodded again). But the moment I edit PlayerTech.entity, increase the tech count by one, and add the new tech file name, the game crashes.

 

 

PlayerTech.entity:

***

            researchInfo

                        count 118

                        entityDefName "RESEARCHSUBJECT_ABCTECH0"

                        entityDefName "RESEARCHSUBJECT_ABILITYACCESS_CLUSTERWARHEADS"

***

 

Anyone got an idea what the problem might be? Because I'm all out of ideas.

 

5,818 views 9 replies
Reply #1 Top

It looks like you haven't edited the entity.manifest yet. Your new research needs to be added to the entity.manifest, and you need to update the count at the top of the manifest, then it should work.

Reply #2 Top

did you try using the developer.exe to figure out what went wrong?

Reply #4 Top

drake I have released a manifest maker to make manifests for any entrenchment mod in this thread

harpo

 

Reply #5 Top

LOL Harpo you never miss an opportunty to show off your programming skills :)

Reply #6 Top

I actually wrote it to help me mod entrenchment, and not liking the idea of typo's and wrong case for the commands Idecided to write a utility do do all the fiddle work for me. but I decided to write it to suit people other than myself and release it so that others that hit a similar porblems would be able to have a quick fix to the problem and also encorage more modders into the community

harpo

 

Reply #7 Top

Quoting Drake_, reply 3
Thank you, kyogre12!!!

 

I had indeed not known about that file. Everything works fine now. Thanks a lot!
End of Drake_'s quote

No problem. That gets a lot of people.:P

And Mooster, what's wrong with Harpo plugging his programs? They are crazy useful:thumbsup:

Reply #8 Top

There isn't anything wrong, just something I noticed.

Reply #9 Top

mooster, I only metion my utilities when I think that they will help people

harpo