Wierd (non lethal) error...

I'm getting an error message with the files in my mod.  It isn't causing a minidump... yet.  Just out of curiosity, and caution, I'd like to know what it means.  Here it is:

Assert @ c:\gs\entrenchment\CodeSource\GS/Entity/Interfaces/IAbility.cpp(280)

m_aiUseTime != AIUseTime::Invalid

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Reply #1 Top

There is another unrelated error message I'm getting... I am trying to make the self destruct of the Argonev affect fighters.  I get this message:

Assert @ c:\gs\entrenchment\CodeSource\GS/Entity/Support/TargetFilter.cpp(615)

false

Additionally, fighters do not seem to be affected by the ability.

Reply #2 Top

the SC aren't supposed to be affected, because when the carriers die, the SC begin to decay (self-destruct), as they haven't got a squadron host (carrier).

This is because SC are PARENTED objects, and they are parented from carriers. Kill the carrier, and have some flak to mop up any leftovers if you wish.

Reply #3 Top

so doesn anyone actually know what these errors mean? ( i remember having one before)