Kudos to you. You have the mind of an online player. Probably a pretty decent one too with some practice.
Anywho, while the idea is a good one, the problem is that LRF's are the intended counter to light frigs. The damage multiplier against light frigs should probalby be lowered by 25% considering the dps of lrf's is high to begin with.
Anywho, lf's are countered by lrf's. Ideally, lrf's should be fragile (like an archer in any orther medival rts u may have played), so they can be destroyed easily by something that gets up close. Nay Nay. This is not the case. LF's get a 75% multiplier against lrf's (as they should, lrf's counter lf's). LRF's are so ungodly tough as well that nothing except for fighters, hc's, or other lrfs will take them down.
One additional problem. Bring enough flak with lrf's, fighters go away as an option.
One more problem: If the lrf's spammed are Illums, the only option to beat it in order of effectiveness is Other Illums, Kodies/Destras, LRMS, Enforcers, Assailants. If there are no flak fighters are an option, but flak are always there. And fighters die like crazy to them.
Bottom line. Currently lrf's do 2X the damage that lf's do to lrf's. Add in the fact taht lrf's are tougher than lf's to begin with, and you have......an op unit.
Cross your fingers for a patch that balances the game.