lrm rebalance-something you all forgot about
their has been alot of complianing lately about how illums are far too over powered, even compared to other lrms. one thing that has cought my eye is that illums have a higher hull than all other lrms. yet ppl see this as unbalanced and say to nerf it. then the same ppl look at the assail and say boost it which i do think it needs a 50 point increase in sheilds.the main thing that everyone including raging amish have forgot about is that each lrm in a different teir of the tech tree. why wouldnt a teir 3 lrm be supperoir to a teir one lrm? i am just mentioning this to try make everyone understand why the illums is so much more powerful than the other lrms. the devs wanted it that way. i am however for a nerf of the illums side weapons as to make surfing illums through enemy ranks not very effective. whatever you do Devs DO NOT nerf the illums hull severly or sheilds do not change the TEC lrm and only give a slight sheild boost to the vasari lrm