Ill work on research icons.... what format? PNG? JPEG? PSD?
I always prefer PSD with layers intact. So that we can adapt the current icons to the new (your) icon style if necessary or vice versa. Thanks! If you need a list of researches I can export you the list from the database.
No tobi I did the Orion Raider Carrier.
Ahh, that one. It is still waiting UV segmentation and texturing. But I have not forgotten it. We still have a lot of models in that exact stage, waiting to be finished and brought ingame, yet only one person doing this at the moment (me) and I first need to finish the modDB for Darvroth and NewHorizons to change the code.
As a sidenote: I've noticed that in Rebellion, using the same Texture area for mirrored parts results in inverted normalmaps. Has anybody any insight in this? Can we somehow change the shader to not do this? Otherwise there will be "glitches" in the rendered models (in some more than others). I will from now on no longer use the same Texture area for mirrored parts, but that will result in loss of (texture)resolution on the textured polygons as I now need to use up the texture space for more geometry. Damn.