My Modded Ship Flies Backwards or Sideways
I read the 7 Deadly Sins Tutorial V1.1 and the PDFs in the documentation of Forge Tools 3. I have rotated the model, the rootpoint, and the other null points (as a set) in combinations and individually, but no luck, my ship still always flies backwards, in-game. I have noticed that, no matter how I rotate things and whether or not I freeze the model and/or all transforms, the XYZ values never seem to change. As such, I am pretty sure I am messing something up on the Softimage XSI side of things. It has some other troubles too, but I would like to tackle them one at a time. What else can I try or how do I rotate "correctly" (i.e. other than just using 'c')? Thank you very much.