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Last person to post wins, unless they are a moderator or admin.

Last person to post wins, unless they are a moderator or admin.

Basically, this game is played so that the last person who post wins. What do they win? The ThreadKiller's Achievement; The honor of being the last person to post by virtue of the content of their post. However, moderators, admins, and anyone else who has the ability to lock the thread are disqualified from winning the ThreadKiller's Achievement, if they win by locking. If the thread is won by method of locking, the "winner" gains the Achievement Of Reprehensible Epic Lameness.

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Reply #7076 Top

This page belongs to me!

Imma gonna fill it with stuff from my scifi imagination!

Reply #7077 Top

go for it

would be interesting, I did like your ideas

Reply #7078 Top

Some of my work.

I produced this image but the race depicted belongs to a fellow RPGer. ALL YOUR BASE ARE BELONG TO COMMUNISTS!

The most recently mapped political situation in the Stained Galaxy RPG, which has since changed for the Ildiran. Everyone commands their own race; I command the Saiv. Exciting, no? There are still races unclaimed.

Three planets drawn using Gimp 2.0 image editing program. From left to right: Xi'Teleath, an ecumenopolis and homeworld of the Xin'Ta'Faxi; Ravion, a "nocturnal" world and homeworld of the Saiv; Majistra, a world with massive crystal reserves and homeworld of the Ildiran.

Simplified version of the emblem of the Saiv Empire. It resembles an apex predator native to Ravion, which possesses a secondary pair of metallic blade-wings.

Reply #7079 Top

sweet stuff man

like the planets and star map

Reply #7080 Top

and another catch of ratfish and skelefish.

this will please the cyats in that they will be able to FEED their pets (the ryats).

harpo

 

Reply #7081 Top

(Taken from the eponymous SG wikia article. Articles on Saiv concepts are normally my own work)

Saiv


Homeworld: Ravion
Language: Saiv
Average height: 1.8 metres (proletarian), 2.1 metres (aristocrat)
Skin color: Olive/tan
Hair color: Red, brown, black, amber
Distinctions: Carpal claws, carnassial molars, feline athleticism and sensory perception
Average unaltered lifespan: 97 terrestrial years (proletarian), 585 terrestrial years (aristocrat)


The Saiv are a sapient species originating from Ravion, one of the few with silicon-based biochemistries. They are the predominant species of the Saiv Empire, the youngest and smallest of the "big three" civilisations of known space. Other races tend to have violent encounters with the Saiv, or may be one of the races subjugated by the Empire, nurturing a discontempt for them.

Biology and appearance

Unlike other mammalian sapients, who evolved from primates, the Saiv evolved from mountain-dwelling felines. The skeleton is rounded and uniform, and large joints are shielded by silicon-fibre caps. Like their feline ancestors, the Saiv possess preternatural senses of flexibility, agility and balance, and proletarians are capable of prolonged physical exertion for up to 3 hours. In females, the upper molar regions of the mouth are each fused into carnassial molars, ending in fang-like canines, and both hands are clawed. In males, many feline characteristics are partially downplayed in favor of stamina and strength.

Due to filtration of Ravionic sunlight by the nearby Rodrighal "dust belt" in the Rahma system, Ravion experiences an extremely dark quasi-night during 23 hours of it's 33-hour rotation period and a twilight-like day during the remaining 10 hours. Like most life on the planet, the Saiv are naturally active during night and at rest during day. Saiv sensory perception and athleticism are drastically higher than humans during Ravionic night due to hormonal influence. The iris of the eye is microscopically porous, covering an inner layer that reflects light into the retina a second time, granting excellent night vision and illuminating the iris during ambient darkness.

Saiv externally appear almost completely human, a trait which remains unexplained.

Society and culture

Most Saiv live under the security of the Saiv Empire, a "quasi-democracy" in which the state strives to solidify the sentient rights of Saiv but power is obtained through political intrigue. Constituting a miniscule fraction of the Saiv species, the genetically superior "aristocracy" offshoot tends to occupy leadership roles. Saiv civilisation is perpetually gripped by low-level civil war to determine the occupant of the Eagle Throne, the symbol of supreme Imperial power, and will escalate if the incumbent Emperor shows signs of weakness.

History

Early History

Felis Hominid Sapiens first diverged from quasi-primates on Ravion around 550,000 years ago. Clockwork engineering was an early technology in Ravionic history, since the earliest analytical clockwork diagrams date circa. 10,000 B.C., during the iron age. Idols dating from the agricultural revolution circa. 8,000 B.C. seem to indicate that the emergence of the aristocrats coincided with the emergence of civilisation at this time. Civilisation of the next 8.5 millenia progressed through an ancient, medieval and clockwork age but no time period qualifies as a contemporary era.

Space Age

Isharo Cerillo united the planet's five nations in the 650s, forming the Saiv Empire. Ravion succeeded it's "bootstrap" space development in 662 A.D. when it entered the interstellar age, connecting various colonies formed earlier by a realspace exodus. The Saiv population on Ravion numbered slightly over 5 billion at this time. Soon, the Empire began subjugating neighbouring backwater worlds and toppling interstellar civilisations alongside further colonisation. By 2130 A.D., the Saiv sphere of influence measured 220 ly between it's two most distant points, and housed almost 20 billion Saiv and 5 subject species.

First Contact

Xin'Ta'Faxi

In 2030 A.D., a Xin'Ta'Faxi mining vessel began burrowing into an asteroid near the future Xin-Saiv neutral zone to acquire galathite ore. On the other side of the asteroid, a Saiv colony had recently been estabilished. The colony was shattered by the seismic activity resulting from the mining, casting all 67 inhabitants into space and subjecting them to explosive decompression. The mining vessel remained oblivious throughout the mining operation until a Saiv scouting vessel arrived to investigate lost contact with the colony.

The scout reported the "attack" to High Command back in the Empire. Rather than approach the unknown race with reconciliation and familiarisation, the Saiv Empire rashly launched a scout taskforce and warfleet in the direction of the aliens, with orders to engage on sight. The Saiv ships soon found the Korlaron system. The inhabitants of Korlaron reached out to the new species unaware of the asteroid incident, but their gesture was returned by siege cannon fire, turning millions into ash and silica. A contingent of Xin'Ta'Faxi warships had been kept on standby specifically for such an attack and immediately set a course for the Korlaron system to meet the aggressors. Though the agility and fluency of Saiv tactica nearly scattered the Xin contingent, the ruthless efficiency of the Xin ships could not be exhausted, sealing a victory for the Xin.

The Saiv warships promptly retreated to the Empire. Rather than try to seize the initiative, belligerents would analyse their telemetry and freeze colonisation in the direction of one another. The Xin'Ta'Faxi and Saiv would return to war 11 more times between 2030 and 2130 A.D., becoming disturbingly culturally acquainted by the final year.

Saiv in the interstellar community

Saiv are rarely interested in travelling outside the Empire, since they harbor an invariable disdain for other species. When they do, they might look for employment as bounty hunters but tend to become pirates and smugglers. Many races are distrusting of the Saiv and alliances between them and other races have never been long-lasting. Saiv respire in carbon monoxide and their eyes are sensitive to standard light levels, so they are seen wearing gas masks and (usually) shielding their eyes in some way.

By 2130 A.D., the Saiv were represented on Sraelvodakane by Sata Namrahn, the first permanent envoy commissioned by the Saiv Empire.

Reply #7082 Top

cool a silicon based species

Reply #7083 Top

Respond in more detail or forever be haunted by the intelligence agents of the Empire, undead phantoms.

Reply #7084 Top

and another couple of skelefish and a ratfish.

the cyats will be living well today

harpo

 

Reply #7085 Top

I liked how you made them slightly villianous/xenophobic, sometimes ones like to make them either good or evil with nothing in between.

Reply #7086 Top

blabbity blah blah

Reply #7087 Top

To be a villian or a hero, you'd need to be aware of what you were doing. The Saiv are not familiar with the concept of good and evil and good and evil actions are coincidental. Their decisions are never driven by morality, which they consider a human concept. However, they respect members of their own race, which may or may not lead to moral happenstance.

Reply #7088 Top

so basically they are amoral and animalistic

Reply #7089 Top

If they were animalistic they wouldn't have a sophisticated society. ;P However, when in a very dark environment, such as the moonless night side of Ravion, they are subject to massive hormonal influences and can actually turn animalistic. This hormone rush is also very exhausting. When the Saiv discovered fire, it alleviated the rush without having to visit the sleepy day side, creating the conditions for society and civilisation.

Saiv cities, homes and transports tend to use low levels of light to create the same effect. This is necessary for them to behave in a civilised way.

Reply #7090 Top

and another couple of ratfish and skelefish and a single draakjacket.

the cyats eat well tonight

harpo

Reply #7091 Top

Conjunction Junction

Reply #7092 Top

and another alterfish to sacrificed on the alter.

harpo

 

Reply #7093 Top

WAIT!!!!

Alterfish are severally dirty animals. You dont want to sacrafice one of those to Ryat or Draak. Or what ever kind of obscure fish thing u worship. Just put the fish back into see slowly....ok?

Reply #7094 Top

see what? ? ? ? ? ? ? ?

and another alterfish to sacrifice(alter) on the alter(filleting table).

harpo

 

Reply #7095 Top

see ---> sea

alter ---> altar

Reply #7096 Top

lol

ouch

Lord of Grammar strikes again.

Even though I concur.

Reply #7097 Top

homophones mess up a lot of people.

Reply #7098 Top

I like fonics :P