Thanks for updating this mod, it's really good!
Only thing that irks me is the really high shield opacity when something is taking alot of hits, say a starbase or a Radiance with animosity activated. Is it possible to set an upper limit to the opacity or is it a strictly linear thing? Shame it's not possible to replace the shield altogether with something more detailed as it would certainly be a nice bit of eye candy for those with capable systems.
You're welcome! Though most of the thanks, by far, should go to Bailknight. He did an arseload of work to make this mod.
About sheild opacity, this is something I have noticed and investigated. Turns out the opacity is 6x the Sins default. Next update, I'm going to try lowering it to 2x. It doesn't totally eliminate the problem, but you have to have a LOT more ships hitting with a lot more weapons to reach full opacity.
As far as I know, it's not possible to put an upper cap on the opacity, being an additive effect that occurs with every weapon impact. But if anyone knows of a way, I'm all ears!