A basic question. How to start a scenario with (for example) 1 light frigate in the home planet.
I have tried edits with
template=<void>
GroupManager=<Always>
GroupEdit " If <always> Spawn for planet owner <tech:Frigate:light>
with no effect.
The easiest way to do that is to just skip the template manager entirely. Just edit every homeworld and always spawn the desired ships for the player that spawns on that planet.
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