noooooooo! *sobs* performance issues... any tips ?

Hi all, I posted the other day that the game is of rock solid construction and i was most impressed and I still am...

 

but...

 

 

I am trying to complete a 108 planet map against six A.I.s, ive had to double the fleet size manually to hold down such a vast expanse, the problem is that now that my empire has expanded to some 50+ worlds and I have maxed my fleet (as has the A.I. presumably)i get a seven second pause every fifteen seconds. *sigh*

 

The problem lies not with my pc im afraid owing to the fact that its a quad core, 4 gig of ram, win7, dual 4870 graphics cards, but lies in the major major pain in the butt that this game has, something that i did not know to begin with,  that is, it can only use a single core, which to me for a game capable of this size and scale that was made this recently seems to be a mind boggling oversight given dual cores have been available since 2003,

:omg:

 

Now im not complaining, it is what it is.  But is there anything I can modify in the game code to magically boost performance?  Ive already ramped my Q6600 up to 3.2Ghz per core and my rams near to flames at 880mhz

 

why couldnt it use more than one core...  just one more tiny core, that all I ask...  I have all this power, 12.8Ghz of juicy CPU ripe for this scale of gameplay and it just wont use it... *sobs* one more core and it would have been perfect :(

 

 

21,129 views 9 replies
Reply #1 Top

The easiest thing to do is to problem cut your graphics settings a bit. Its painful I know, but it can help a lot if you like to zoom in on the action. Maybe settings Sins priority to max if you haven't already, though it sounds like you know what your doing with those kinds of things. More than likely though, the lesson here is that 28,000 max fleet supply is a little to much for Sins to handle efficiently.

 

Also, as to why Sins is single core, it's probably due to the fact is had a budget of less than a million dollars with only about 10 developers.

Reply #2 Top

 

If you have a multicore CPU, lock all programs to one single core and lock Sins to an empty core and give it high priority.  It really makes a difference on my dual core Athlon 4400 (overclocked to a mere 2.42 Ghz).

Reply #3 Top

How do you lock everything to seperate cores ... temporarily of course, just for playing the game?

Reply #4 Top

How do you lock everything to seperate cores ... temporarily of course, just for playing the game?
End of quote

Start the game running, then minimize to desktop. Start task manager, right click the sins exe and select Affinity. You can select there which processors it can run on. Also, when you right click the exe, you will see 'Priority'. as you will have selected a single core for sins to run on you can set this to 'Realtime', this will stop the core doing anything else while Sins is running.

Reply #5 Top

this was done on $500.000 ???     your kidding?

 

 

with regards to CPU, I tried that yesterday, locked it off the core 3 and gave it realtime priority...  lets just say it didnt like it very much.  although this was with a game loaded in so i will retry from the start up screen.

 

I tried lowering the graphics but that made no difference :(   although i have manually increased the fleet i havent set it to hundreds of times larger, I doubled it is all.   1 more core... *sobs*    *bohoohoohoo*  *tears*

Reply #6 Top

You might try Gamebooster. You can DL it at Majorgeeks.com. It helps somewhat by shutting down non essential apps.

 If you want to hold a universe that large without raising the fleet cap you might try playing as Advent. Build a few Raptures and use Domination. The upside of this is you don't have to research any Fleet/Frigate Logistics and can keep all that income for yourself.(You can convert Pirates and have a Pirate Armada. Arrrrr. They don't talk much unfortunately.)

 I have a map with 16 stars and 820 planets that I usually play against 4+ Unfair opponents. It does lag some after a while but not too horribly. I'm playing one now in which I am only using converted frigates. A bit of a challenge but fun.

Good Luck-Ghost

Reply #7 Top

 

I'm curious.  What are the "non-essential apps" that GameBooster shuts down?  I might be very interested in this.

Reply #8 Top

Application Layer Gateway Service, Automatic Updates, Background Intelligent Transfer Service, Cryptographic Services, COM+Event System, and on and on. About 28 different background apps. You have control of which it turns off and leaves on. It also has a nifty Game Defrag system. It is fairly useful especially considering that it is free.

The same company makes another program called Advanced System Care. Also handy.

-Ghost

Reply #9 Top

Try this site for in-depth description of services.

Windows Services ~ Includes complete explanations of each service and advice on which services you can safely disable.

 

http://www.blackviper.com/