Heya. Just skimming through your audio and making comments as I go.
I can identify most of the music off-hand without names. Good choices. Some of the DuesEx:HR tracks sound a little different than the game rip I have - are these OST variants or remixes of somekind? I would have personally transcoded everything to 320CBR when possible but I understand you have size concerns... which may invalidate my main point here.
I have some soundtrack suggestions based on the tracks you use in this. Remember to acquire game rips and not OST's, OST's never have anywhere near the amount of tracks an actual dump will yield. Though some OST's have different recordings entirely from the game. These are all very common soundtracks so you won't find anything super niche here.
Lair (PS3)
The various God of War games (Ps2-Ps3)
Viking: Battle for Asgard (Ps3-PC)
Aion (PC)
Anyways, I checked your sounds and noticed the Borg responses are a big mess of static and pops so I cleaned those up for the most part. Some of the static is still there but I rebuilt trails and deleted a ton of silence so it's much less noticeable, and only a few of the pops made it through my filters.
Nuked some static from a bunch of various sounds. This might warp the sound a bit. Up to you if it sounds better.
A few sounds I applied some filters to in an effort to raise fidelity, since they sounded very flat/low quality. This is really subtle and I didn't pursue this goal across more than 2-3 sounds.
Some sounds have little sharp bits of static at the front or end. I removed these when I found them.
http://www.gameproc.com/meskstuff/BlackSun/SoARemaster.7z
Anyways, the only thing I really want in return if you use any of these is permission to use Weapon_Romulan_PlasmaTorpedo_Muzzle for source for some SFX in Retribution. I think I could make some really silly things with this.
Some of the other responses I might clean up since I noticed they also have static, in the future.