Id like for the pacts to change the weapon type of your LRFs for example. Like if you get a beam pact, your lrms fire beams! but still benefit from your own missile research. This would be cool.
End of Astax's quote
You know, this makes me think back to Red Alert 2 where, if you got a spy into an enemy battle lab, you'd get access to a mixed technology unit; for instance, if you were an Allied nation, getting a spy into a Soviet battle lab would unlock Chrono Ivans.
What if these pacts could do the same? As examples, getting a beam pact with an Advent player as TEC would unlock beam cruisers, getting a missile pact with TEC as Advent would grant you cluster missile destroyers, and Vasari with the TEC siege pact would get a sort of micro-capital ship; a multirole heavy cruiser that can bomb planets and effectively fight other ships.
Of course, the balancing would be a bit nasty and the workload would be a bit heavy (Were my basic examples to go through, that'd be nine new ships, three for each race, which may well be more than Entrenchment had to offer), but I say it'd be worth it.
Although, I seriously doubt this is going to be implemented. I just figured I'd throw that idea out before I went to bed.