Matter Processor

Two questions, how many matter processors should I build? Do you benefit from having more than one on a planet?

Kind of the same type of question but for trade facilities?

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Reply #1 Top

Refineries (Matter Processor) should only be built if there are enough planets nearby with multiple extractors, or enough neutral extractors. Planetary extractors benefit from up to three refineries, while neutrals benefit from up to four. In addition, refineries benefit extractors in adjacent gravity wells. As such, you should generally build only a few, and that's only if the refinery can benefit multiple gravity wells.

Trade Ports work a bit differently. You want to make a chain of trade ports throughout multiple planets. By highlighting your credit income, a white line will show any chain you currently have. Once you are unable to continue the chain, building more trade ports on those same planets will increase credit income.

Reply #2 Top

Refineries benefit each resource rock in the gravity well it's build as well as each resource rock in adjacent gravity wells.  So if you have three planets connected like so:

A=B=C

And you build a refinery at planet A and planet C, then this is how it works.  A and C each get the effect of one refinery, while planet B gets the effect of two (even though you didn't build any refineries there, it's adjacent to both A and B ).  Refineries only stack up to three times, meaning if you build two refineries at each of planets A and C, then planet B would only receive the benefit of three. 

 

Trade ports are usually a better investment because they are less expensive than refineries and you don't need to place them where there are a lot of resource rocks nearby for them boost.  Instead, the goal is to produce a long trade chain.  The longer your trade network, the more money each trade port will produce.

 

Both of these structures are quite expensive and you should be reserved about buying them until later on because of this.

Reply #3 Top

I'm a little confused and I should of clarified this more. I know how the t.e.c orbital refineries work but my question was in reguard to the vasari and the matter processor.

 

Iam clear on the trade ports, that explains much thanks.

 

 

Reply #4 Top

Vasari matter processors work the same as TEC orbital refineries.  They're just named differently.  We call them both "refineries" just out of simplicity.

Reply #6 Top

Just watch out, the Advent don't have a dedicated refinery, and the "Resource Focus" upgrade is a rubbish excuse, it just boosts in grav-well mining.  You're better off leaving them as trade ports.

 

A note on the forum jargon though;when a unit  or structure type class is common across all races (which is most units and structures)  we often refer to all of the class generally using its TEC name, unless the unit is particularly distinct.  Examples include refering to Colbalt Light Frigates, Skirmishers and Disciples as light frigates, or Javelis Long Range Missle (LRM) Frigates, Assaliants and Illuminators as LRMs. 

 

The refineries are another example - Refineries and Matter Processors are both refered to as Refineries - although here the Advent unit is so distinct it isn't considered a proper refinery (and is always called an "Advent Refinery" or something similar).

 

We usually only refer to units by their race specific name when we want to distinguish them, usually for balance purposes or race specific strategies, as they still have their differences between race.

 

Hope that helps

Reply #7 Top

Yeah, I did some experimentation to see when Advent resource focus might be worthwhile... in theory there are some circumstances where it's worth your time, but in practice they will almost never occur, and even then it's probably not worth all the extensive upgrades you need to access them.

Reply #8 Top

Since Resource Focus is a % increase based on current extraction, the benefit will depend on the planet's alleigance, any extraction bonuses the planet provides, and the number of extractors in the gravity well.

Those ideal circumstances probably involve some combination of Allure of the Unity, close proximity to home planet, 4 extractors, and/or starbase with upgrades in Induced Reverence.

Reply #9 Top

Shockingly, if you have a sufficiently long trade chain, even this best case scenario isn't good enough to merit using resource focus.  I forget the actual number, but it's somewhere around 15 jumps that it stops making sense to use resource focus at all.  Unfortunately, by the time you can realistically afford to do something as extravagant as induced reverence, 15 jumps is perfectly doable.