Even more questions...
I just got done beating two unfair AI's yesterday, because I read on the forums good online players can pull it off. I had lots of questions though after I got done.
I played a random meduim map with 2 Unfairs locked on a team. I played as TEC. (I'm back in the original sins btw) I started up quickly with an akkan expanding towards a choke point I knew I wanted to use, and 4 scouts, 1 or 2 LF's, and a colony ship grabbing close, weak defended planets. By the time I made it to my choke point I had about 6 planets and had 2 military and 2 civ labs down. I had already researched flak, and LRM's so I tossed out 2 frig factories and started producing a military. The game was really sorta boring after that though. I only built one more civ lab to get culture when I started to lose a planet. My fleet consisted of flak, LRM's, Seige, and My akkan. After I built some flak a few times and watched them do nothing as bombers ate up my LRM I just quit making them also. I pretty well LRM spammed the two comps. Hit their cap and they rebuild. They waste time and I get free planets. The end game led me to most of these questions...
1) This can't be at all comparative to multiplayer, can it? It's like playing against 2 unfair AI was really a race against the clock to see if you could get your military up to a comparable level in time, and then have a large enough econ not to drop off the scale after you build the fleet upgrades. The actual fighting was hit and run, and hold your ground when your gonna wipe their fleet.
-- Does that compare to multiplayer? or maybe just the first few minutes?
2) I didn't use a single trade port. I didn't even research it. Playing as TEC that seems like a huge mistake. I just felt too much pressure to keep making LRM's to replace my army. I remember trying this a few times and losing because I spent money building labs to research something, only to have a problem get in the way and those resources being lost. That's part of the reason I didn't even bother to get HC's... or SC...
-- Was I wrong not to use trade ports?
3)What the heck is up with flak? Is there something people do in multi to make them work better? or is there a "protect the fleet button"? Mine ran around the gravity well doing nothing while the SC ate my LRM's... All I had to do was pump out as many as they killed, and I could, but it didn't seem like a good plan. Only good thing was I could remake my LRM's cheaper and faster, because I did manage to kill their SC carriers.
-- How do you properly use a flak? Is the actual counter for SC more SC?
4)I loved it when I read in the forums about scout rushing, and their bonus against seige craft if I read correctly...
-- Do people expand in two directions in multiplayer? It would seem that's mandatory to keep up with the demand of resources in late game.
5)Like I said I didn't use culture until I had to counter it or lose a planet. It seems like since its not a game changer, whoever spends money on it first is gonna lose, because they lose time in their military/ or if somebody does build it, they are already so far ahead they are gonna win anyways..
--Is culture "late game" in multiplayer?
6)Do games ever end that early in comparison to military technology? I had 6 fleet upgrades filled with LRM's, siege craft, a cap, and whatever flak managed to survive. I hate to be the new guy and argue that spam is a strategy... but... if it ain't it must be right on the border line...
7) Whats the most unfair AI anyone has been able to take on locked teams?
That's all I can think of for now. I might edit the post a few times with more questions. Thank to everyone who either answers here or has answered my previous two posts. I've learned a lot, and maybe I'll be able to get in on some Multiplayer action soon and see a real fight. Maybe somebody can show me how flak counter LRMS? Maybe I misread that...
Also just in case anyone cares I can't show a replay until 1:15 in. Comp crashed and I loaded from a replay that was luckily about 30 secs behind my crash. I lost my replay though dangit!
Peace