Skirmisher damage is being increased from 10.5 to 12, but they are still expensive and still cost a whopping 7 fleet supply. Is anyone planning to build these now? I don't see why I would want to.
They're still below par. Supply for supply, their DPS is 10% below the cobalt and 20% below the disciple. However, that's way better than they used to be, which was 20% and 30% below respectively. It's very clear that these values are designed to accommodate for reintegration, but this effectively leaves the skirmisher as a 2-lab unit with prerequisites, more on par with the illuminator or even the hoshiko for its tech level.
If you have a good situation for skirmishers, they're probably worth getting now. Fighting for distant neutrals, they're basically impervious to damage unless the enemy comes with decisive numbers, and they should be decent for chasing down carriers, flaks, and other support cruisers now. The problem remains that they're still pretty terrible for their overall DPS.
The problem I have with nerfing scouts is that the only reason why TEC and Vasari scouts were successful before was their 200% damage modifier against light armor. On a supply-basis, scouts actually had the worst damage output of any unit in the game before this patch. The TEC and Advent scouts had damage output (per-supply) roughly equal to the skirmisher, which we agreed was patently useless becuase of low damage, and the Vasari navigator had the distinction of being the lowest DPS combat unit in the game per supply. The Advent scout was overpowered not for damage, but because it was tough as nails and was actually one of the best damage sinks money could buy.
Personally, I think Advent now has the only functional combat scout. The Vasari scout has been nerfed to oblivion, and is now useless outside of grabbing neutrals and scouting. The TEC scout might be useable, but it's pretty wimpy now and I don't think it has the punch to keep its current role. The Advent scout might be worthwhile, however, because it has some insane shield points. As a tank, it actually gives you some of the best durability money can buy, and this wasn't changed. Although its damage is a little wimpy, mixing them in to up your fleet's durability should remain a viable approach.