Galaxy Forge 4 Wishlist
After extensively using Galaxy Forge 3, and seeing that 80% of the ideas I have and should be able to make, aren't feasible, I decided to put toghether a wishlist, that would make the editor, that much more functional. You can post your suggestions if I missed anything and I will update the list
Features:
- Better representation, preferably a three dimensional representation of the map, with a scale of 1:1 with the ingame map, also it should show gravity well sizes and resource asteroids. And if anyone says that it will be cluttered, there is a zoom function after all. And when you zoom out, smaller objects willnot be represented. The reprisentations could be just sprites, identical to the icons we have now.
- Full planet editing control:
- freedom to modify the Z axis on planets, giving us the ability to precision place them. Also will allow us to make moons, I don't know whether anyone else does this, but most of my maps feature moons. Moons being asteroids so close to a planet that they could be inside its gravity well, the only reason they aren't is because they either apear above or bellow a planet.
- freedom to modify planetary gravity well, again I have this in my wishlist, so that I could make more feasible moons, giving a miniature gravity well, say a home world has 100, the moon will have 15. I know other people will have a use for this function, either making good looking outposts and stuff.
- working object placement.
- freedom to place and choose type of resource asteroids.
- [IF POSSIBLE] ability to modify planet size
- ability to choose planet texture, after choice of planet type - Importing extra planet textures into the game in an easy and user friendly fashion. This will allow you to create any planet you wish, be it jungle planets or water planets and so on.
- Full control over pirate and mercenary factions. I noticed a lot of people requesting this, seing as I have not yet wanted to make pirates or mercs, I'll just leave this here. Someone please post the features you would like, that have something to do with this. Will update post.
- Ability to add custom artifacts and planet bonuses to the game.
- Undo function.
- Working Templates, all of them.
- Ability to use different galaxyscenariodefs from different mods without having to manually delete and copy files/folders into the galaxyforge folder perhaps like the way mods are handled in vanilla sins.
- Easier way of getting maps into the game.
I will add anything else I think of, and yes I am well aware that this list is about creating a game editor, more so than a Galaxy Editor, but aren't these features badass.
I know that most of these things can be achieved, either by editing the map in a text editor, or by other means, it just makes more sence and would be easier if they were functions of the editor.
Please excuse my grammar and bad english, I am not a native english speaker.