So... ?

So I've heard no reports of playtesting the new entrenchment patch.  Any change in MP?  Seeker spam still viable?  Vasari skirmishers any more viable?  Scramble bombers any good?  Do illums still seem ridiculously OP (probably)?  People generally happy or unhappy?  Etc.

I can't play online right now (as of the last week or so).  In fact, I don't have enough internet connectivity at the moment to even download the patch.  That will change in another week or so, but until then, you people are all I have!

So what's the score?

10,211 views 7 replies
Reply #1 Top

I've had a couple games so far, but in both cases I was the pocket so I saw relatively little action.  In one game, I was a Vasari starbase spammer who had such a crazy economy that our team couldn't lose.  The other one I was an Advent sitting in the pocket and really didn't do much except feed.

From what I saw going on in the front lines, LRF spam is alive and kicking, but the illuminator is no longer undisputed king.  You actually need to use side-beams now.  Using front-beams alone and you'll lose to LRM or assailants.  I haven't seen anyone try scout spam; there's general consensus that the navigator was nerfed to oblivion, since it was pretty weak before anyways, but I'm curious to see if seekers with that awesome durability are still viable.

Scramble bombers has been improved, but it's hard to test to be honest.  Almost everyone gets carrier caps these days, and if they see a carrier-cap coming at them they'll swap to fighters, so scrambling bombers just isn't smart.  The change looks good on paper, but in practice the ability still has some fundamental flaws (ie, if I want fighters instead of bombers, it doesn't help me at all!)

Reply #2 Top

 

What if Scramble Bombers was simply changed to "Scramble Fighters"?  Is that ability as good as the Halcyon's simply being able to add three extra squads passively (with level ups)?

 

Reply #3 Top

The reason I think ADA will always be better is simple:  you can CHOOSE whether you want fighters or bombers.  The new scramble is an improvement, IMO, but the fact is that there are often situations where you want fighters or you want bombers.  The problem with any ability that only grants one type is that a lot of the time it will be the type you don't want.  I don't think making it "scramble fighters" will fix the problem, although it certainly would help early-on in those carrier vs carrier battles that seem to dominate the early-game post-1.18.

Reply #4 Top

Remember the Battle of Midway.....Launch fighters...no wait, launch bombers......no wait, lets go with fighters.....nah, bombers should launch......&$*#, should have gone with fight(BOOOM!)

Reply #5 Top

do you guys still play entrenchment mainly or will you all be switching to diplomacy?

cuz my mom said i could get entrenchment soon |-)

Reply #6 Top

I've played a number of games for the latest patch, using TEC and Vasari. All I can really say is that Navigators are completely worthless in combat. Not even for clearing sieges. I had five try to kill a militia siege- they really can't even kill one efficiently! Fixing the Ilum bug is nice, though. ^_^

Reply #7 Top

Come on.  Anything else to report?  The patch has been out long enough to make an evaluation, yes?  Does Advent still seem ridiculously OP?  Does Vasari still seem UP?  What's the mainline strat or spam now... lrm?

What are you seeing?  What is there to report?