Ya, my toolbar automatically finds the root\textures dir and copies the textures to the projects Pictures dir.
yes that's what mine does also, I don't know why the Akkans didn't. The Uv's coordinates don't match. Its not a problem with the textures, more so the imported models UV's. so the drag option you kindly provided doesn't work either.
I'll go over it again. Obviously its something I have done wrong when importing or exporting, Perhaps I didn't tick/un-tick a box some where.
The KOL word at the top of the ship is backwards. Oh well back to the drawing board.
Your normals are inverted by the looks. I have the same problem and inverting the normals in xsi doesn't work either, well it does, but the textures show up on the inside of the model instead of the out.
Hmm! might try inverting the polygons as well.