IGES file usage
I only ever worked on 3d models in a parametric environment before, so when I decided to try making some spaceships for sins, I fired up Solidworks and got to work. Then I downloaded Softimage Mod Tool to do the texturing. I've never really textured before, so this is the learning experience. But I also realize that the way i'm making the model might be causing some of the problems i'm running into. For example, when I import my ship some of the edges are white when selected, instead of the default blue. This sounds like those edges are causing a problem, but I don't know what. They don't have a lot in common. So when I try to make a texture projection I often get an error message "some input objects are invalid for creating a texture".
Also I tried to export to dotXSI and then reopen it in softimage, thinking maybe the conversion process would fix any problems with geometry, but whenever I try to open the dotXSI all I get is either a crash or a scene object, with no model.
I'm wondering if anyone else uses a similar pipeline in their model making, and if so can you warn me of any rocks and shoals I may run into? That would be awesome.