Why overlapping planets

Overlapping planets seems to be an accepted 'feature', but I see no benefit and it just makes it harder to perform actions in the correct gravity well. Unless the two planets were given a single gravity well, I would think it better to get rid of overlap due to the gui problems. I understand it has some novelty effect, but otherwise is there any reason not to remove these?

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Reply #1 Top


Overlapping planets seems to be an accepted 'feature', but I see no benefit and it just makes it harder to perform actions in the correct gravity well. Unless the two planets were given a single gravity well, I would think it better to get rid of overlap due to the gui problems. I understand it has some novelty effect, but otherwise is there any reason not to remove these?
End of quote

Report it as a bug? Maybe they need enough pressure. I've really had faulty behaviour due to overlapping gravity wells.

It's one of the things (missing multicore support is worst, though) why I decided to return the game to the store until there's a patch for sins (I'll rebuy happily) or they deliver a better Sins2.

Screet

Reply #2 Top

@Screet- patching is done via Stardock's Impulse program.

Multicore support is "missing" because this game was developed in 2004. It's not a new game.

Reply #3 Top

Quoting Whiskey144, reply 2
Multicore support is "missing" because this game was developed in 2004. It's not a new game.
End of Whiskey144's quote

They developed it in 2004 and then waited four years to release it?  Never heard of that before... no wonder certain aspects of it (like multicore) are "behind the times"...

Reply #4 Top

 

I agree.  Overlapping planets is an annoying problem that has been around for a long time, probably since the Beta.  I'm not sure the developers have ever acknowledged it as being a problem.

Reply #5 Top

@BCXtreme- I think Sins was released in 2005-2006, or maybe the end of '04. But it isn't a particularly AFAIK.

Reply #6 Top

Quoting Whiskey144, reply 5
@BCXtreme- I think Sins was released in 2005-2006, or maybe the end of '04. But it isn't a particularly AFAIK.
End of Whiskey144's quote

No, Sins was released in Feb 2008.  I remember, cause I bought it just a month or two later.  Check Wikipedia if you like, their SoaSE article confirms it.

 

On topic - I have not seen the overlapping planets thing yet.  Are the people seeing this only seeing it since Diplomacy?

Reply #7 Top

its rare event

have only seen it once

even got a best game of the year award in 2008

Reply #8 Top

I have only seen this once with the original soase before any expansion. It was with an asteroid and a planet.

Reply #9 Top

@BCX- I didn't know that. However, it makes sense that it did take ~4 years, considering Ironclad is a rather small developer.