To Prolong Sins's Life Should We Ditch Diplomacy and Return to Entrenchment?
Now that the novelty of Diplomacy has worn off, player counts for both Regular/Entrenchment and Dipomacy seem to be decreasing. I think that Diplomacy split an already small online community, making it hard to find and fill games in all three versions of the game. Before Diplomacy was released it wasn't too hard to find 5v5's around Midnight EST. Now it can be difficult to find 3v3's. This thread isn't about the merits or content of Diplomacy; I don't have a problem with it. Rather, I want to start a conversation about whether or not, as a practical matter, the Sins online multiplayer community should ditch Diplomacy and instead focus on playing Entrenchment.
This game is currently dying. There's no question about it, and it isn't a surprise. (It was obvious that Sins's days were numbered based on the low player counts it had after its release. I've never seen more than 280 people online, and that was around April or May 2008.) The question is not whether the game of Sins will die, but rather whether we can prolong whatever life it has left. Hence, the question:
To prolong Sins's life, should we ditch Diplomacy and return to Entrenchment?