Ironclad Games and Stardock Entertainment, is there any perspective for a 64-bit code to overcome the 32-bit limitations (2GB), and to enhance speed for 64-bit OS?
In reference to this thread: https://forums.sinsofasolarempire.com/377033
Pretty much zero chance. They'd have to do so much work under the hood that they may as well make Sins 2 if they're going to do that.
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