"Phong Shader Not Found In Material.."
Hey guys,
I' ve been trying to import a simple model into Sins for a few days and can't get past this road block. I have honestly done everything I could think of. Upon exporting into .mesh format I get this error message from Convertxsi:
Phong Shader Not Found In Material: Default.lib.scene_Materia
This is really weird to me. Everything seems to be connected properly to my untrained eye. I'm uploading a screen shot of what I have. When I load the .mesh file in game there is no ship (surprise surprise)
:P)
IF you guy could help I'd really really appreciate it.
Also, it tells me that the ship radius is -1, is this normal?