Adaptive taxation rate
So I'm curious if this is possible: Lets say that the fleet size is set to max at the very beginning of the game, with no opportunity to upgrade it. However as your fleet size increases SOASE tracks that and raises your taxation rate, if you take massive losses, it drops back down. Better yet I would prefer that instead of a percentage the ships would simply cost a certain amount to maintain based upon how many fleet supply it takes.
I feel like the percentages should be possible, since the game is capable of tracking how many research structures you have and will remove your capability to build certain structures and ships.
Thanks for any advice.