[FIX] Planet Bonuses

I have been trying to merge Sins Plus and am going through the planet bonuses. Sins Plus had a PlanetBonuses.tga with lots of the pics added but looking at the Diplomacy PlanetBonuses.tga I see that Diplomacy might have added some that were not in Sins Plus. So I open Window\HUDIcon-Planet.brushes and it calls for 33 planet bonus pics.

 This one 12 times pixelBox [ 2 , 123 , 22 , 22 ] which leaves 21.

 

 After eliminating I am left with these from Diplomacy PlanetBonuses.tga.

Does anyone know if these are called for something else or just unused?

I think the best would be to replace the one used 12 times with some that are not used.

CAVERNSYSTEM    [ 2 , 3
CONDUCTIVEINTERIOR    [ 102 , 27
HUDICON_PLANETBONUS_GEOTHERMALHEATSOURCE    [ 77 , 99
HUDICON_PLANETBONUS_HELIUMATMOSPHERE    [ 127 , 171
HUDICON_PLANETBONUS_INDUSTRIALWASTELAND    [ 77 , 171
HUDICON_PLANETBONUS_METEORITECRATERS    [ 127 , 99
HUDICON_PLANETBONUS_SATELLITEINFRASTRUCTURE    [ 127 , 51
HUDICON_PLANETBONUS_SIGNALABSORPTION    [ 52 , 51
HUDICON_PLANETBONUS_SOLARENERGYRESERVES    [ 52 , 171
HUDICON_PLANETBONUS_STABLEDEBRISFIELD    [ 52 , 195
HUDICON_PLANETBONUS_THAWCELLS    [ 27 , 3
HUDICON_PLANETBONUS_TOXICFALLOUT    [ 27 , 75

HUDIcon-Planet.brushes for TSOP Diplomacy 1.011 only

13,326 views 13 replies
Reply #1 Top

Please post it.

 

The others are unused, as I have been playing with random mods extensively, and have not seen those anywhere...

Reply #2 Top

Wow, interesting find. The associations look good.

Reply #3 Top

Well, I know I've seen the toxic fallout and thermal one in a game once or twice, but the others I think are truly unused, but if you can get them in there somehow I'm gonna have to pester you for a link Mr. 'cause I like discovering the bonuses on each planet ;p I turn the frequency of appearance up to 100% when I make a map lol(artifacts to 50 =3) oh.....but could we do something about the "terrible secret" one....I don't appreciate losing a planet and it being rendered uninhabitable permanently,especially after spending alot or resources building it up(since 9/10 times the discovery upgrade is the last I select in the que) -.-  I have plenty of empty space with the storms/nebula/belts I need in my maps tyvm

 

 

                  BadTune~ No! Not that button!!!~

 

Reply #4 Top

I bet the 12 times one was supposed to be split up with those other unused ones, and it just got missed by the devs...

Reply #5 Top

probably,I bet it's like one or two missing letters in the coding or somethin, or someone got lazy and just copy and paisted the image path after doing the rest of them hopping to get home for late night toons or somethin >.>

 

 

               BadTune~ Warning: Voodoo dolls may cause severe brain damage,handle with care.~

Reply #6 Top

Quoting SivCorp, reply 4
I bet the 12 times one was supposed to be split up with those other unused ones, and it just got missed by the devs...
End of SivCorp's quote

Thats what I figured. Just wanted a confirmation.

Another file for the Bad Files Pile. errr ahh maybe mountain.

I will get the file up ASAP. (for Diplomacy)

Reply #7 Top

HUDIcon-Planet.brushes for TSOP Diplomacy 1.011 only

I am using TSOP as my reference files.

If you want this for regular Diplomacy you will need to change the textures locations from .dds to .tga

brush
     name "HUDICON_PLANETBONUS_TOXICFALLOUT"
     content "Simple"
     fileName "PlanetBonuses.dds" <--- change to .tga
     pixelBox [ 27 , 75 , 22 , 22 ]

I will try to get a file for regular diplomacy as well.

Updated main post with the texture locations.

Reply #8 Top

so this is already fixed in TSOP and there's no need to make the file if you use the awesome brain child of Stress that has been shapen and grown by Civ and fist right?

Reply #9 Top

No it is not yet part of TSOP. I just use TSOP files so it is a DDS and not a TGA.

 

Reply #10 Top

*plays necromancy card* Fist0, did they fix these in the newer patches or are they still using the same icon 12 times. Also, does this happen to work with the newer patches/have you tested it?

Reply #11 Top

Nope, they still aren't using these.

Reply #12 Top

I will look into posting a fix for all versions. One problem is that the devs use 2 files to put duplicate brushes on. I will probably put all the bonus brushes into 1 file and change the brush counts on the 2 brush files and update the brush locations as per the OP unless there is a better solution.

Reply #13 Top

awesome, yay for thread necromancy =D