Is creating chance passive effects possible?
I want to know if it is possible to create... well let me tell you what i want.
I want to give a weapon a chance to... say disable the enemy's weapons.
so, my shippy fires, and 5% of the time the damage reciever gets "weapons disabled" for 10 seconds.
If possible, I would also like to do this without using up an abilities slot... make it a property of the weapon system itself and not the ship.
any thoughts?