So I just started watching the movie clip about CIV_5 and noticed some important game options missing from Elemental.
1) Random Personalities - Elemental has one AI personality for all AI opponents. Hopefully modding will become available so the community can create the personalities while Stardock fixes the game.
2) One City Challenge - This would definitely provide a better challenge, but the end game score should be bumped too. Something so the game remains a one city challenge too would be good.
3) Enable Turn Timer - Multiplayer can really drag without some turn timer setting. I can imagine playing a 90min game of Elemental only to have my opponent overseas decide to pause everything during a battle or research screen while he goes out for dinner. Sure I could exit and then he wins??
4) Resources - We should definitely have a setting where we can decide how many resources are in the world. I'm sure some people want more or less than what's currently provided.
5) Rainfall, SeaLevel, Temperature - Maybe someday when the terrain and oceans are more than just visual.
---- Other Game Option Suggestions ----
6) AI Bonus Units Setting : Where we can choose for every AI opponent to start with an extra 2 spearman or extra 2 pioneers or an extra 2 champions plus modders could create even more unit bonus settings such as 3 pioneers with 3 maceman or 2 pioneers with 8 champions.
7) AI Bonus Sovereign Setting : Where we can choose a custom sovereign we've created for an AI opponent. Also allowing us to bump the stats of the AI sovereign with more hitpoints, speed, dexterity, etc., . It'd be nice if we could fight an AI opponent which wasn't human such as a Troll or Cyclops.
{ I will try adding more later... I need to drive into the office today. }