Team Solar Systems?

Hello,

I would like to know, if it is possible to force players who are in one group into one solar system. f.e. if you have 2 Solar systems with 4 players possible each and you have a group of 4 players; they should be in the first solar system and the other ones in the second. Is it possible to do that?

Greetings,

Sonic

3,396 views 5 replies
Reply #2 Top

Oh ok...

But in this case maps wont be randomly generated, i think this steals some of the discovery experience... Btw... whats ironclad games doing right now? Sins 2? do you know where i can get information about that? On there homepage theres not much to find out about their current projects...

Reply #3 Top

Yes random does mean random placement as well. There is random planet setups though so your position may not change, the planet types will. With the map maker you can set a planet to be WeightedRAndom (randomly chooses any planet class), RandomSpecial (asteroids, nebulae, gas giants), WeightedNonIce and lots of  other choices.

There has been little word from IC since the last diplomacy update in January. I think Stardock has them locked up.

Reply #4 Top

Thanks for the information.

I've got a problem:

I just tried making a solar system with 4 home planets (each has one player as its owner) and a couple of other planets connected to them and the sun. When I try to start up the map with all players in one team in sins it says I lost the game and I cant see any planets nor my sun...

 

Reply #5 Top

if you want, you could set diplomacy open, then have the players in each star system team up. its not perfect, but it could do the job.

btw: the max number of players has to be filled or else you could have too many players in a star system.