Ps: I got another Question for ya ...i tried to get rid of trade ships to increase the performance in lategame, but when i set the shipcount to 0 in the tradeport-file, the tradeports dont generate any trade income. Only after i set the count to 1 minimum and the ship spawns out of the port, the trade income is working. Any idea how to make some trade income without any tradeship?
Don't know if it is possible without tradeship... but if performance is the issue, simply make a new model...
By example, a simple 3 side pyramid ( 4 triangles ) with a small texture ( 32x32 by example )... scale the model down in a way they they will always be smaller that a pixel, same at max zoom... onscreen result, will be a single dot with the general color of your texture and a icon... maybe it is possible to have no texture at all...
Can work in a similar way for the rafinery ship...
In late game, when planet are fully develop, it is a good idea to shutdown the "planet elevator" thing in the "effects"... each piece is only a few poly but their are so numerous on fully develop planet...