Enabling Mod Issues

Mod Checksums = 0

So I've downloaded multiple mods (bailknight's graphics, maelstrom, etc) and put them in the correct folder for each version (original, ent., and dip.), but when I enable the mods the checksum is 0, and the mods don't do anything. i've double checked my files, and even redownloaded the most recent versions (1.191, 1.051, and 1.011) of each and every mod. The only mod i have that works, or has a checksum when I enable it, is Big Ship Supply.

Does anyone know how I could get the mods to work?

2,669 views 2 replies
Reply #1 Top

Make sure that when adding the mod it contains only the gameinfo, meshes etc

Reply #2 Top

In other words, make sure your extractor program didn't add any extra folders that can throw the game off. For example make sure its this...

ModsDiplomacy1.011 -> YourMod -> GameInfo/Textures/entity.manifest ect.

Not

ModsDiplomacy1.011 -> YourMod -> YourMod -> GameInfo/Textures/entity.manifest ect.