A few newbie questions--- please indulge

So i have been at it for a few hours, finally found how to convert the files in txt formats so i can actually read them. Tried changing a bunch of stuff, tested and the whole thing collapsed on itself with a billion error logs. Now I am going to try to do it one item at a time but I have a few questions:

I am trying to create a mod that is playable in Diplomacy. It is for my own purpose and learning and I have no intention of distributing to anyone so in Diplomacy i get all the standard stuff + entrench + diplo.

1- I only have to include the files in the mod folder i actually want to modify correct?

2- In looking for the 'Parent File' to base off of, if it isnt found in the Diplo folder do I go to Entrench or Standard? If it isnt in Diplo or Entrench do I just pull the Standard? Basically what is the hierarchy that the game looks for?

3- Can I test the Mod with the files in TXT format or do i have revert them back to BIN before testing?

Thank you

2,849 views 2 replies
Reply #1 Top

1. yes, just make sure the manifest.entity file is kept up to date in your mod

2. Standard is baseline then Entrenchment is the next level with Diplomacy as the current final level (Rebellion pending)

3. Yes though load up will be a tad slower (about 1 to 5 seconds)

Reply #2 Top

as ryat state

1 yes, and if you add OR delete entity files then the manifest NEEDS to be altered

2 the search sequence for files is 1 top mod, 2 second mod,3 third mod, etc then diplomacy, entrenchment and last of all is standard or as most of us call it vanilla sins

3 yes  but bin is a little quicker, but if you are testing in the dev.exe then when you make a change in the entity it will be loaded immediately in the game without exiting the game and reloading.

harpo