Hi all long time player but new to modding. I have just bought rebellion and started playing the real sins mod. though I love rebellion I do not like having two factions of all the races and decided to try to merge the rebel factions into the loyalist factions. this is for a personal mod for me to play of course. my issue is with the titans. I want to allow the new merged factions to be able to build two titans one of each I have managed to make the rebel titans show up as build able but am limited to building one titan or another. anyone have any idea how to raise the cap on amount of titans you can build? any help would be great
As Lavo said, the only way around the limit is to spawn them via ability, exactly like returning armada in fact. Get the reference files and look at the "AbilityDarkCombatFleet" or whatever. However, this is different from building titans in two ways. First, you can build unlimited numbers of them. Second, they will not keep their levels on death like when you rebuild a titan, each titan will always start at level 1.
AI spamming could be an issue depending on how you set it up. As it would be now, if the AI has the resources to use the ability, it automatically will. This could mean you'd never see the AI save up for one, or if your AI is rich it would build a ton of them. You can get fancy with ability work to limit it to an arbitrary number, but I wouldn't recommend that for a novice.