Graphic mod no longer compatible with Trinity 1.21?

Hello all, this is my first post on the forum and I apologise if this duplicates an earlier thread but I couldn't see one.

I just installed Trinity today and updated to version 1.21, I then downloaded Bailknight's awesome looking graphics mod only to find it crashes the game when I 'apply changes'. I'm totally clueless when it comes to modding, is there a way I can get this to work?

2,371 views 6 replies
Reply #1 Top

There might be some issues. Currently just remove the gameinfo file and it will run. Just not at full effect. I will see about getting it all fixed if and when I get time.

Reply #2 Top

could also need to change the entity.manifest as ironclad had added and removed some entity files.

harpo

 

Reply #3 Top

Thanks for the replies. I'm not sure how I'd go about changing the entity.manifest without borking the whole thing so I'll just give it a whirl without the gameinfo file. Hope this gets updated soon as the vids look great

Reply #4 Top

I just came here with the same question. Unfortunately, I'm not familiar with modding.

 

Did you mean try deleting the gameinfo directory of the mod? If so, did this work?

 

Any news on an ETA for a 1.21 compatible update?

Reply #5 Top

Quoting SPMaverick, reply 4
Did you mean try deleting the gameinfo directory of the mod? If so, did this work?
End of SPMaverick's quote

Yes

Quoting SPMaverick, reply 4
Any news on an ETA for a 1.21 compatible update?
End of SPMaverick's quote

IDK, have a lot on my plate, but am on vacation so IDK

Reply #6 Top

Thanks Ryat. I already grabbed DS b3, but sometimes I like to check out the base game with Bailknight's nicer graphics.

Enjoy your vacation!