Does shield mitigation increase immediately, or only when hull/mitigation rates are updated?
I've tried searching and have looked at different descriptions of shield mitigation but have not been able to find an answer. Does shield mitigation increase immediately, or only when hull/mitigation rates are updated? That is, it seems that there is around a 1 to 4-second delay or so between when one ship's projectile/laser/etc hits another and when the shield, hull, and mitigation rates are adjusted. It could make a big difference if you have a very large fleet (or a ton of strikecraft) and your ships are focus-firing - if the listed mitigation % isn't updated immediately, it could mean the difference between doing (450 + 500) damage in your 1st volley and doing (450 + 1000) damage in your first volley. (shield mitigation generally caps after taking 450 damage in a short time)