2) In the PlayerTech/Psi/Phase .entity file, there is modifier line for phase jump chargeup time, travel speed, and antimatter drain. Change those to suit your needs.
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Thanks for the reply!
Id want to able to leave the other two intact, so i suppose my question is more, is it possible to make a third one?
Abilities use NumResearchPrerequisites which can be set to 0. If the ability is shared by factions it will also share the no research needed. You can fix this by creating copies of the shared ability and renaming each for the faction using it then tell that faction to use the new ability name in place of the original.
I'll give that a try and get back to you, thanks.
The player entities can be modded as stated above but you cant create a new value line.
hyperspaceSpeedBetweenStarsMultiplier 24.000000
hyperspaceSpeedToFriendlyOrbitBodiesMultiplier 1.000000 or you might also look at mods using jump gates or the vasari ability to create a new phase lane.
I'd forgotten about th ability, ill check it out now!