Texture to Shields
All of the frigate and capital ship shields are eather lightly yelloww or black. Is there a way to add a colored texture to shields to change that?
All of the frigate and capital ship shields are eather lightly yelloww or black. Is there a way to add a colored texture to shields to change that?
The only way to change how a shield looks is to change its mesh.
No textures.
However, you can change the color that the shield has by changing these modifiers in the PlayerRACE's .entity:
shieldData
shieldAbsorbGrowthPerDamage 0.001000
shieldAbsorbDecayRate 0.012500
shieldAbsorbBaseMin 0.150000
shieldColor ffffc705 <----- this one changes the color for all ship's shields for that race.
cool
and how do we know what color code is for what color?
http://html-color-codes.info/ is 1 of many sites
its been a while but I think you need to keep the first 2 "ff" then a new number
FF0040 is a shade of red so try ffFF0040 or ffff0040
It would be cool for Advent to create shields shaped like giant hands, faces or animals--real "anima".
it didn't seem to make a difference with the first two ff or not, the shields stay black ![]()
The color will only really show up when it get hit with stuff.
I have put my ships in a pirate base full of pirate ships, capitalships and starbases and the have been blasted so hard that the shields were the only things visible and still no color.
But is it possible to change that reflection texture we see when the shields are hit?
It seems to be affected by your skybox choice too. On dark skyboxes, it's hard to see the shields light up.
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