Dev: Rebalancing Economics/abilities/strength



I wanted to bring up the issue of advent where most strength/econ balancing was obviously done 
at the birth of the race which was before vannila sins was released and the illuminator bug was present. 
Is it then safe to assume as a result of fixing the bug then more re-balancing needs to be done though
currently is being done but to the effect of dealing with the absence of the bug? During the bug advent 
were strong and now its no longer the case which assuming that is how developers still see them.
Can someone shed some light on this please.

Advantages of the Illuminator Bug

1. It increased the strength of the advent military significantly.

2. Overshadows the advents weak economic and military production.

Disadvantages of fixing the bug and currently remaining weaknesses

. Channeling on the domina fails because of selective targeting disrupting repair as 
well as its dsiabling ability.

.The domina can't repair ships fast enough compared to the overseer and the hoshiko. 

. One ability that bypasses specific enemy units shields (detonate antimatter).

. Economy fails to employ the holy trinity combo (vertigo, shield repair,cool down aura ) without
 scaraficing the need to produce a high volume of units to be competitive against other races. 
 
.The Tec economy can employ Dunov emp to disrupt shields and akkan to disable 
abilities - where they are fleet wide or area of effect abilities. Once emp is active units become
vulnerable to javelis spam.

 
.Repulsion from the guardian does little to stop a Javelis's with increased range. The ability can 
only negate damage from other types of ships but during multi-player games most players use long
range frigates and a smart tec player will stick to that and use ability disabling from the akkan 
and squeze through repulsion. 

Economics of Sins

.After Tier 4 its just starbases through allegiance and trade. A very expensive investment when
 placing starbases at locations that are not on the front lines. 

. The economic output of tec's industries and cheap easily beefed up Javelis makes things worse.

.Vasari's defensive strength and repair abilities with phase missile over shadows there economic 
weakness to tec.

Conclusion:

Whilst the advent depend on damage reduction for defense its very difficult to employ due to
 the economy and the not so very powerful illuminator. 

12,035 views 11 replies
Reply #1 Top

Format needs work. Can't understand what you are saying.

Reply #2 Top

Yep please reformat your post, it is unreadable right now, as we can't see the end of much lines...

Reply #3 Top

Yeah, Domina needs a big buff. Only the Halcyon and Progen actually scale for both early and late game, so they have trouble with anything those don't counter, too. Also, Induced Reverence is a bit too expensive, just like Colony Pods.

OTOH, I believe it's the Javelis and Phaaaaaaaaaaaaase Missiles that are OP, rather than Advent combat ships UP. Same with Trade being way too effective compared to anything else.

 

:fox:

Reply #4 Top

Quoting Ryat, reply 1
Format needs work. Can't understand what you are saying.
End of Ryat's quote
Quoting in-the-sun, reply 2
Yep please reformat your post, it is unreadable right now, as we can't see the end of much lines...
End of in-the-sun's quote

This. Proper English would also be appreciated.

Reply #5 Top

Cmooooon-She called and said she really wanted it badly cos she had a stressful day at work. Had to run to the gift shop, get roses, order chinese food and got some whine..  Sorry everyone. Currently editing it. Oh i had an awesome time.. Im a beast in bed.. (lol)

Reply #6 Top

Makes no sense.

I feel that you are quoting something.

Reply #7 Top

What do you guys think of this idea for resource focus ? (maybe it has already been said somewhere I don't know)

Make it passive, with a tiny extraction bonus per trade port (I mean something like 1/2/3 % depending on the level researched), but stackable, with a stack cap at around 10-15% for example.

Doesn't help with the early game though...

Reply #8 Top

Numbers probably a bit low, but I like that idea.

 

:fox:

Reply #9 Top

I know that I'll be making it passive in my personal mod...but I wouldn't bother setting a stacking limit, seeing as there is a logistics limit already for each planet...TEC and Vasari have trade techs that increase trade revenue by up to 20%-30% IIRC...so, I'd think with 5 or so trade ports Advent should see a comparable bonus to resource production, so definitely will need higher bonuses than 3%...

Reply #10 Top

The one thing i don't get is why the economy gets nerfed after tier 4. They don't have a military advantage over the others e.g enforcers vs crusaders and subverters vs domina. It just doesnt make sense.

Reply #11 Top

Actually, in terms of DPS per fleet supply, the advent are the best in everything but LRFs and bombers (Vasari got them in both due to PMs, TEC got them with the LRM)...fighters is a bit debatable, but against only SC (where PMs don't really help any) Advent come out on top...furthermore, their caps buff their fleet better than the other two factions and Advent have the most powerful starbase (militarily anyway) once you get past the early game...

The problem is, Advent are gimped with the two most powerful units in the game, and their caps are the most vulnerable since they have less than 50% hull...repulsion and TK push can help protect caps but neither will really help against kanraks or LRMs, which are generally the biggest concern...